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The Impact of Video Games on Training Surgeons in the 21st Century—Invited Critique
Myriam J. Curet, MD
Arch Surg. 2007;142(2):186.
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| Since this article does not have an abstract, we have provided the first 150 words of the full text and any section headings. |
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The idea that video game playing improves laparoscopic skills is appealing. Now kids and guilty parents do not have to argue about the electronic babysitter—this is an investment in the children's future! This is a seductive idea that has enormous potential for distortion by the media and public. The most important statement in this article is found near the end: "indiscriminate video game play is not a panacea." We still have to watch our children's video gaming carefully—the number of hours, the types of games, and so on. And will it really improve laparoscopic skills? There are several problems with this article. First, the small sample size leaves significant potential for bias. Second, the authors suggest that we should include video game play for laparoscopic skill training, but their data suggest that past playing is what improves laparoscopic skills. They did not determine the formative years . . . [Full Text of this Article] AUTHOR INFORMATION
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